Heroes: Sheep (Priest)
Basic Skill
Combo1 - Gives Sheep the ability to use second combo of her normal attack.
Combo2 -Gives Sheep the ability to use third combo of her normal attack.

cAttack1 - Gives Sheep the ability to charge a magical ball, dealing up to 100 damage.
cAttack2 - Gives Sheep the ability to charge a magical ball, dealing up to 200 damage.
cAttack3 - Gives Sheep the ability to charge a magical ball, dealing up to 300 damage.
cAttack4 - Gives Sheep the ability to charge a magical ball, dealing up to 400 damage.

HarmonicDiffuse1 - Passively decreases all hate generated from Sheep by 15%.
HarmonicDiffuse2 - Passively decreases all hate generated from Sheep by 30%.
HarmonicDiffuse3 - Passively decreases all hate generated from Sheep by 45%.
HarmonicDiffuse4 - Passively decreases all hate generated from Sheep by 60%.

freeCast1 - Gives Sheep a 6% chance to cast any spell without spending any mp.
freeCast2 - Gives Sheep a 12% chance to cast any spell without spending any mp.

StatPlus1 - Increases all basic stats by 2 points.
StatPlus2 - Increases all basic stats by 2 points.
StatPlus3 - Increases all basic stats by 2 points.
StatPlus4 - Increases all basic stats by 2 points.
FinalMove1 - ??
FinalMove2 - ??
Hierophant Skill
Heal1 - Cast a healing spell that restores 25 hp to a target.
Heal2 - Cast a healing spell that restores 40 hp to a target.
Heal3 - Cast a healing spell that restores 55 hp to a target.
Heal4 - Cast a healing spell that restores 70 hp to a target.

Bless1 - Cast 'bless1' on a target, temporary increasing all its basic stats by 8 points for 30 seconds.
Bless2 - Cast 'bless2' on a target, temporary increasing all its basic stats by 12 points for 30 seconds.
Bless3 - Cast 'bless3' on a target, temporary increasing all its basic stats by 16 points for 30 seconds.
Bless4 - Cast 'bless4' on a target, temporary increasing all its basic stats by 20 points for 30 seconds.


QuickHeal1 - Instantly emit a healing wave that restores 10 hp to all allies within range.
QuickHeal2 -Instantly emit a healing wave that restores 20 hp to all allies within range.
HealAll1 - Cast a healing spell that restores 25 hp to all players in the same team.
HealAll2 - Cast a healing spell that restores 40 hp to all players in the same team


Pacify1 - Cast a spell that decreases enemy's hate toward target by 20%.
Sleep1 - Cast a spell that decreases enemy's hate toward target by 35%.
Pacify2 - Cast 'sleep1' on a target, rendering it inactive for 6 seconds.
Sleep2 - Cast 'sleep2' on a target, rendering it inactive for 9 seconds.



Clear1 - Cast a spell that removes all lv.2 physical and magical status from a taget.
Clear2 - Cast a spell that removes all lv.4 physical and magical status from a taget.
Cleanse1 - Cast a spell that removes all lv.4 negative status from a taget.
AllCleanse1 - Cast a spell that removes all lv.4 negative status from all players in the same team.


OverHeal1 - Cast spell that deals 50 penetrating damage to a target with full hp.
OverHeal2 - Cast spell that deals 80 penetrating damage to a target with full hp.
Revive1 - Cast spell that revives and restores 50 hp to a dead player.
Revive2 - Cast spell that revives and restores 80 hp to a dead player.


Benediction1 - Increases the results of all healing spells by 15%. Also speeds up Sheep's charge attack by 20%
Benediction2 - Increases the results of all healing spells by 30%. Also speeds up Sheep's charge attack by 40%
Benediction3 - Increases the results of all healing spells by 45%. Also speeds up Sheep's charge attack by 60%
Revert1 - Cast spell that completely restores all hp and mp to a target.

HolyLight1 - Channel a light spells that deals 24 damage every second in wide range around Sheep.
HolyLight2 - Channel a light spells that deals 36 damage every second in wide range around Sheep.
Enchanter Skill
LightBind1 - Cast a spell that temporary binds a target and deals 6 damage every second for 3 seconds.
LightBind2 - Cast a spell that temporary binds a target and deals 12 damage every second for 3 seconds.
LightBind3 - Cast a spell that temporary binds a target and deals 18 damage every second for 3 seconds.
LightBind4 - Cast a spell that temporary binds a target and deals 24 damage every second for 3 seconds

Illuminate1 - Cast 'illuminate1' on a target, gradually restoring 4 hp, 1 mp and 1 sp for 15 seconds.
Illuminate2 - Cast 'illuminate2' on a target, gradually restoring 8 hp, 2 mp and 2 sp for 15 seconds.
Illuminate3 - Cast 'illuminate3' on a target, gradually restoring 12 hp, 3 mp and 3 sp for 15 seconds.
Illuminate4 - Cast 'illuminate3' on a target, gradually restoring 16 hp, 4 mp and 4 sp for 15 seconds.


FeatherWeight1 - Cast 'feather1' on a target, decreasing its weight by 5 tg and increasing its speed by 0.25 ts.
FeatherWeight2 - Cast 'feather2' on a target, decreasing its weight by 10 tg and increasing its speed by 0.5 ts.
AllFeather1 - Cast 'feather1' on all friendly players within 12m range around Sheep.
AllFeather2 - Cast 'feather2' on all friendly players within 12m range around Sheep.


DivinitySword1 - Cast a spell that summons out a magical sword, dealing 30 damage to a target.
DivinitySword2 - Cast a spell that summons out a magical sword, dealing 50 damage to a target.
DivinitySpear1 - Cast a spell that summons out a magical spear, dealing 25x3 damage to a target.
DivinitySpear2 - Cast a spell that summons out a magical spear, dealing 40x3 damage to a target.



SealOfAttack - Place an attack seal on the ground. When three are placed, increases attack power of all nearby aliies by 10%.
SealOfDefense - Place a defense seal on the ground. When three are placed, increases defense power of all nearby aliies by 10%.
SealOfEarth - When one attack and two defense seals are placed, increases all nearby aliies' attack powe by 5% and their defense by 15%.
SealOfHeaven - When two attack and one defense seals are placed, increases all nearby aliies' attack powe by 15% and their defense by 5%.

Repel1 - Cast a barrier spell that prevents up to 50 damage to target for 6 seconds.
Repel2 - Cast a barrier spell that prevents up to 100 damage to target for 6 seconds.
Reverse1 - Cast a barrier spell that converts up to 50 damage into a hp healing effect for 6 seconds.
Reverse2 - Cast a barrier spell that converts up to 100 damage into a hp healing effect for 6 seconds.

Karma1 - Passively returns 6% of Sheep's recieving damage to the attacker.
Karma2 - Passively returns 12% of Sheep's recieving damage to the attacker.
Karma3 - Passively returns 18% of Sheep's recieving damage to the attacker.
Karma4 - Passively returns 24% of Sheep's recieving damage to the attacker.

SoulOfArms1 - Cast a divine spell that deals 30~60x7 damage to a target.
SoulOfArms2 - Cast a divine spell that deals 60~100x7 damage to a target.
Angelic Wing Skills (Advance 50+)



HomingLight - Restores 5% of Sheep's level to her mp everytime her normal attack hits a target.
RadiantHeal - Enables heal skill to restore 40% of its healling effect to allies within 8m range around its primary target.
IntenseBind - Increases lightBind's level by 1 and adds 1 extra seconds to its duration.
RevisedSkill - Reduces all skills' sp consumption by 50%.




LightBurst - Increases the limit of Sheep's charge attack to 500. Also makes it deal 40% area damage to those around it.
Gospel - Increases level of all bless skills by 1 and decreases their cooldown by 70%.
BlindingLight – Increases the effect of all illuminate spells by 2 level.
RevisedMagic - Reduces all skills' mp consumption by 20%.




PurifyingTear – Instantly removes all Sheep's hate from targets within 40m.
KoHeal – Increases range of QuickHeal by 2m. Also makes QuickHeal and AllHeal able to remove some ko damage from targets.
RevisedArt : Reduces all skills' cooldown by 12%.



ReturnCast - Makes FreeCast return 25% of the spell cost to Sheep when it comes into effect. Also enable it to be used with C skills.
Lullaby - Channel a sleeping spell that put all friendly and hostile targets within 12m to sleep.
DivinityAxe - Cast a spell that summons out a magical axe, dealing 45x5 damage in its area.
BookBash - Perform a book bashing attack that has no cooldown.
*** (No CD / 150% dmg / 3KO )



SuperStatPlus - Increases all basic stats by 10 points.
Purify – Increases Clear and Cleanse's level by 1 and prolongs their effects to 6 seconds.
edenSanctuary - Temporary call out a sanctuary that reduce all damage in the area by 50%. Required 3 seals in placed.
WorldEncarta –Summon out a ring of books that lasts 12 seconds, adding defense and dealing damage based on Sheep's attack.
Character Concept Art: